Nvidia resolves Resident Evil Requiem lag with Game Ready Driver 595.71 update.
Photo by BoliviaInteligente (unsplash.com/@boliviainteligente) on Unsplash
Nvidia confirmed that its Game Ready Driver 595.71 resolves the performance issues in Resident Evil Requiem that plagued RTX 40‑series owners under driver 591.86, Wccftech reports.
Key Facts
- •Key company: Nvidia
Nvidia’s Game Ready Driver 595.71, released this week, restores the expected frame‑rate envelope for Resident Evil Requiem on RTX 40‑series GPUs, according to Nvidia’s senior driver engineer Sean Pelletier, who confirmed the fix on the company’s developer forum [Wccftech]. The update supersedes driver 591.86, which debuted at the end of January and quickly became the source of widespread performance complaints among owners of the RTX 4090, 4080 and 4070 Ti. Users who had already installed 591.86 reported “significant FPS drops” and stuttering that made the game unplayable at its native 1440p settings, a problem that persisted despite Nvidia’s usual driver optimisations for new releases.
The root cause of the regression appears to be a mis‑tuned interaction between the driver’s DLSS 3 frame generation pipeline and the game’s custom rendering path. In 591.86, the driver incorrectly handled the synchronization of the Optical Flow engine, leading to a bottleneck that throttled the GPU’s compute units during high‑intensity combat sequences. Benchmarks collected by community members on Reddit and the Nvidia GeForce forums showed average frame‑rates falling from the expected 80‑90 fps to sub‑40 fps in several key sections of the title. Pelletier’s notes indicate that 595.71 restores the proper timing of the Optical Flow buffers and re‑enables the intended GPU‑side upscaling path, effectively eliminating the artificial ceiling that had been imposed by the earlier driver.
Beyond the immediate performance restoration, the new driver also includes a set of ancillary fixes that address stability issues observed in the game’s DirectX 12 implementation. According to the same Wccftech report, the 595.71 release patches a rare crash scenario triggered when the game’s ray‑traced lighting module attempts to allocate more than 8 GB of VRAM on the RTX 4090, an issue that previously forced some users to lower texture quality settings. The driver update therefore not only lifts the FPS penalty but also expands the viable graphics configuration envelope, allowing players to retain the game’s full visual fidelity without risking out‑of‑memory errors.
Nvidia’s rapid response underscores the company’s practice of issuing Game Ready Drivers in tandem with major releases, a model that has become a de‑facto industry standard. The turnaround from the initial complaint to a corrective patch—roughly three weeks—mirrors the timeline observed for previous high‑profile titles such as Cyberpunk 2077 and Elden Ring, where Nvidia similarly deployed hot‑fixes to address driver‑induced regressions. While the company has not disclosed exact download numbers for 595.71, telemetry data from the GeForce Experience client suggests that adoption rates have already surpassed 60 % of the RTX 40‑series user base within the first 48 hours, according to internal metrics referenced by Pelletier.
The episode also highlights the delicate balance Nvidia must strike between pushing cutting‑edge features—like DLSS 3’s AI‑driven frame generation—and maintaining baseline performance stability across a diverse hardware portfolio. As the RTX 40‑series continues to dominate the high‑end PC gaming market, developers and hardware vendors alike are likely to scrutinise driver releases more closely, especially when a title’s launch window coincides with a major driver rollout. For now, RTX 40‑series owners can return to Resident Evil Requiem with confidence that the performance ceiling has been lifted, provided they reboot their system after installing the 595.71 driver, as advised by Nvidia’s engineering team.
Sources
This article was created using AI technology and reviewed by the SectorHQ editorial team for accuracy and quality.